View Full Version : Fallout New Vegas

10-19-2010, 15:16

Prvo, izašla je narodna verzija i nađite je sami, ima previše gotovana na ovom sajtu.

A kao drugo:
Fallout: New Vegas takes place during the year 2281, three years after the estimated end of Fallout 3, and 204 years after the Great War of 2077, making this installment chronologically the latest in the series thus far. The game is set in post-apocalyptic Las Vegas, Nevada and the Mojave Desert known as the "Mojave Wasteland" which is roughly the same size as the "Capital Wasteland" in Fallout 3. Unlike other cities in the Fallout series, Las Vegas was not struck directly by a nuclear attack. Its buildings remain intact, and mutation of its inhabitants is minimal. The city is divided between various factions, most notably the New California Republic (NCR), the slave-driving Caesar's Legion, and the various factions of New Vegas itself. Landmarks featured in Fallout: New Vegas include the Hoover Dam that supplies power to the city and the Helios 1 solar energy plant.

The game places the player in the role of a courier. The courier, while delivering a package to a town called Primm with a platinum poker chip and NCR war documents, is found in a shallow grave after being shot in the head, and left for dead. The Courier is rescued by a robot named Victor who brings the courier to Doc Mitchel who treats the courier's injuries. Thereafter the player enters into character creation (defining skills and attributes, name, gender, age and appearance) before investigating the assassination attempt, recovering the stolen package, and exploring the world.

Obsidian Entertainment presents new features and improvements in Fallout: New Vegas that are implemented upon the foundation of Fallout 3.

The Vault-Tec Assisted Targeting System, or V.A.T.S., will have the ability to use new special attacks. Usage of certain melee weapons will trigger unique attack animations. For example, using a 9 iron would show up as "Fore!", and sends the enemy reeling for a period of time. Also, the developer added the ability to use the iron sights on almost all guns, excluding larger weapons that are shot from the hip, with better over-the-shoulder view for third-person combat. New weapons, some Fallout 3 weapons, and a weapon modification system are introduced in Fallout: New Vegas. The modification system allows for weapon modifications, such as mounting scopes, modifying rate of fire, and changing size of magazine. Crafting will also play a role in weaponry, with the player being able to craft ammunition, such as hand-loaded rounds. In addition, a plant-harvesting system similar to The Elder Scrolls series will be in place for the player to use such plants in bullets, chems, for healing, stats, and for other handy uses.

The quantity of factions prompted developers to reintroduce the reputation system that was absent in Fallout 3. The degree of faction loyalty influences the player's reputation. Reputation affects the behavior of faction non-player characters (NPCs) toward the player, and reflects the impacts of selected choices in the world. Availability of dialogue options with NPCs are based upon skills, reputation and karma. Skills have a bigger effect on conversation choices. The success or failure of speech is dependent on skill level rather than chance as seen in Fallout 3. Companion behavior and tasks are controlled using the new "companion wheel." Fallout 3 presented companion commands in a conversational dialogue menu. The new Companion Wheel offers command execution by selecting commands that are presented in a radial and graphical menu. Josh Sawyer states the Companion Wheel offers ease of companion interaction. Such examples of companion commands include setting and changing its combat tactics, its default behavior towards foes and usage frequency of available resources. The player receives a special perk dependent upon the companion recruited.

In New Vegas, the player can visit casinos to participate in mini-games, including blackjack, slots, and roulette. You can either win or lose money at these mini games. Designer Chris Avellone said the mini-games were done by a programmer experienced in programming non-table gaming machines.

Hardcore mode
An optional Hardcore mode delivers more realism and intensity into the gaming environment. As gameplay difficulty is increased, players are encouraged to implement effective strategies, make careful considerations in resource management and combat tactics, and pay high attention to the surrounding environment. Gameplay difficulty is increased through several features: Stimpaks do not heal the player instantly, but work over a period of time.The healing of crippled limbs requires a high medicine skill and medical equipment. Ammunition has weight, and the player character must eat, drink and sleep to avoid starvation, dehydration and exhaustion.






10-19-2010, 21:44
Nabavlja se uveliko ;)
Nadam se da nece biti razocarenje, po meni je Obsidian Entertainment bleda senka Black Isle Studios-a. Jednostavno ovi njihovi novi rpg-ovi ne mogu da se mere sa izdanjima koje su izbacivali kao BIS, recimo Baldus Gate:ave: - Neverwinter Nights :no:, Planescape: Torment:thumbup1: - K.O.T.O.R.:ahah: i evo sad su dogurali do toga da rade ovaj prakticno expansion Fallout trojke za Bethesdu serijal koji su oni zapoceli kao Black Isle ali dosta rantovanja, treba odigrati prvo...

10-20-2010, 14:51
Nabavio, igrao malo... Vidi se da je prica na nivou, gameplay i grafika potpuno isti kao u trojci... Sve u svemu bice puno sati provedeno uz ovo.

10-21-2010, 20:30
Fallout: New Vegas guide longer than War and Peace


10-22-2010, 14:16
igra li neko ja cu nocas da skinem, izgleda ok s obzirom da je trojka bila vrhunska !

10-22-2010, 16:15
Dobra nema sta. Kvestovi su veoma zanimljivi mozda cak bolji od trojke,
samo da su ubacili enviroment shadows i preporodili bi ovaj endzin al nema veze bitan je gameplay.


:D:: Koji Silent Hill jbte

10-22-2010, 19:10
Odlicna igra, ako ti se trojka svidela ovo ce te oduseviti...

10-22-2010, 21:37
Dovoljno govori o igri i izbor glumačke ekipe!


11-04-2010, 18:47
evo ja upravo zavrsio new vegas posle nekih 20+ sati ukupnog igranja,
igrao sam i dosta side questova ali ne sve,
cisto onako da ne bude da sam samo pratio glavnu pricu...

Igra je dobra, losija od Fallout3 ali s obzirom da je trojka bila neverovatno dobra
i ovo je sasvim zadovaljavajuce s obzirom kakve sve igra izbacuju.

Malo sam se zeznuo jer nisam znao kako ce neke odluke da uticu na kraj igre,
i hteo sam da zavrsim igru na svoj nacin a zbog toga sto igra ne daje tacne informacije o nekim odlukama
nisam zavrsio onako kako sam zamislio, al nema veze :)

na primer u jednoj od situacija ulazim u jedno drustvo koje zelim da mi pomogne na kraju igre i u njemu se desava da glavesina ih maltretira i da nisu zadovoljni i ja im pomognem da ga sjebu umesto da ostane na vlasti, misleci da je za njihovo dobro kad ono **** na kraju nista od njih i tako u 3-4 slucaja nisam znao kako ce sta da utice na dalji razvoj igre a posle je bilo kasno za Load Game :)

sve u sve moja ocena 7.9/10


valjalo bi sad iz pocetka ili bar od polovine opet :)